- The Company
Portfolio
Documents
Members
The Company of Saynt George is a living-history association. For almost twenty years we have been bringing to life a small artillery company dating back to the period of Charles the Bold (1467-1477). These pages contain information about our group including many pictures of previous events, numerous research articles and how to get involved. Furthermore, you can access the public mailing list.
Any comments and feedback is greatly appreciated. Please contact us via contact@companie-of-st-george.ch.
News from the Company Blog
The book by Arnold Esch, which was listed in the previous reenactment bookshelf blog post, quotes Simon Buchel, an Augustine monk from Constance, explaining a game (page 140). He names the game "caprenare", translated as "Hit the Goat" or "Goat Game".
Simon had been playing this game when a terrible accident happened: He threw his stick against the goat. The stick bounced back from the ground and hit a boy between the shoulders. The boy was seriously wounded and died shortly afterwards. Simon, involved in the killing, had to clear himself even if it was an accident. Otherwise his clerical career would be over. So in 1466, he went to Rome to explain his story and to be cleared from all charges.

The goatherd places the goat and prepares to come after me (Photo by Andrea Schläfli)
In order to grant him the desired paper - or parchment, we can assume - the papal chancellery wanted to know all the details of the accident.
The source is in Latin, Esch brings a German translation, this is my English translation of the German text. The original explanation in Latin can be found in the Repetitorium Poenitentiariae Germanicum V, nr. 2000, year 1466.
The players place a piece of wood, two hand widths long on a flat surface. This wood has three legs and they call it the goat. The place themselves in a distance of six feet from this tripod. Each one of them with a stick of 3-4 hands width length in his hand. They throw the stick in the order first, second, third, etc. And who hits the tripod, leaves the pitch, sets up the wooden goat and stays outside the pitch or at the marked position, until a different player hits the wood with his stick. Then the first one returns to the game and the other one stays outside and puts the goat anew and so on. Then it happend, when it was Simon's turn and he wanted to throw his stick against the goat. The stick hit the ground and because of the vigorous shot, he bounced back and hit a 14 year old player, who did not stay in his position as it was meant. The boy walked around instead and was hit on the back at the shoulders.All entries in the registry are cases that ended with positive results. This means Simon was cleared and we can assume he returned to Constance as a monk. His case gives us the chance to play this game. The explanations above make some sense, but I was not really sure. So I talked to Doris Fischer, a German archaeologist who is about to write a book about games in the Middle Ages.
She did not know the source, but she knew the game. According to her it has been played from Scandinavia down to the Balkans. But I had pointed her to the first medieval source describing it.

Everybody tries to get hold of a stick pushing and shouting wildly (Photo by Andrea Schläfli).
So this is her explanation and our adoption for Company of St. George games:
There is a goat. A piece of wood resembling a goat.
There is a goatherd. If the goat is knocked over, he has to run and place it upright again.
There are the ordinary participants. Each of them has a stick. They use the stick to throw it against the goat and to try and knock it over. One participant after the other.
Now comes the fun part: When the goat falls, all the participants who have thrown their stick already run to get a new stick from the ground. It does not matter which stick. At the same moment, the goatherd places the goat anew and as soon as he is done, he can try and get hold of the other participants.
If he manages to hit one of them before they returned to the initial position, he is released and the said person becomes the goatherd.
The person knocking the goat over with its stick scores a point. The person with the biggest score wins the game.
Additional rules: It is not okay to push the goatherd and it is not allowed to kick the goat away. Everything else seems to add to the fun of the game.
It's a game with a fast-changing pace. Everybody waits for somebody to knock over the goat. Then you run and grab a stick without the goatherd hitting you. Then you try to calm down to take good aim at the goat. It is very entertaining to watch the chaos, which evolves when everybody tries to reach the closest stick. Also for bystanders.
![]() |
By Christian Folini, Veteran Company member. |
Click here to comment on this post.
The following is a guest article by BP Travel Award Winner Isobel Peachey. The text is based on the catalogue of an ongoing exposition in the National Portrait Gallery London. The exposition will travel to Lincoln and Aberdeen afterwards.
As part of the BP Travel Award 2009 I traveled to two major historical re-enactment events. Firstly, I attended the weekend occupation in June 2009 of Gruyères Castle in Switzerland by the medieval organisation The Company of Saynt George. This was followed in September 2009 with a visit to Oostmalle in Belgium, for a re-enactment of the 'forgotten battle' of Hoogstraten. I hoped that meeting and later depicting twenty-first-century people, who had assumed historic identities, would offer a new conceptual direction for my painting.

Roberta, graphite on paper (image and drawing by Isobel Peachey)
At the medieval town of Gruyères, situated in the foothills of the Swiss Alps, I was joined by my childhood friend and BP Portrait Award model, Ruth Edwards. As we made our way through the quiet medieval streets at dawn, we found ourselves in front of the large wooden castle gates. Beneath the portcullis were a pair of medieval boots and the butt of a halberd: our first introduction to The Company of Saynt George. This organisation, co-founded by the historical illustrator Gerry Embleton in 1988, re-enacts the military and civil life of a Burgundian artillery unit of the 1460s and 1470s. Its pursuit of research-based 'living history', high standards of authenticity and uncompromising membership criteria attracted my interest. Members immerse themselves entirely in medieval life and allow no modern artefacts on site during the re-enactment. Food is prepared as it would have been in medieval times, and members sleep on straw mattresses in their linen shirts under their cloaks. Mornings comments with stoking the fires for breakfast and with men dressing their masters, followed by a roll-call at which the day's instructions are issued.

Jonas, oil on canvas (image and painting by Isobel Peachey)
We were introduced to Jonas from Sweden, who wore custom-made armour that, he told us, cost a small fortune. Jonas looked at ease in his armour but explained that the role of the medieval knight was not a pleasant one and that the truth was far from the pure and honourable depiction of knights in paintings. Back in Stockholm, Jonas was a train driver, but our perception of his identity had been so profoundly shaped by our first impression that he had great difficulty imagining Jonas in his present-day role.
Over a period of three days the company re-enacted halberd and gun drills, commercial life, feasting and dancing, and a siege of the castle. At dusk on the last day, the event came to a close with a procession through the castle gates to the medieval town square. In the square, before a large fire, there was dancing music played on authentic instruments. The gunners fired smoky and deafening salute before the company to the castle and their beds.

Daniel, watercolour, ink and graphite on paper (image and painting by Isobel Peachey)
Each of the two re-enactments ended with eager invitations to future events and promises to keep in touch. Once the public had left, the cars and vans arrived; tents were dismantled and fires left to die down. Equipment was packed, straw bedding turned out and flags lowered, and the off bottle of beer or can of Coke appeared. I was not prepared for the surprise when the re-enactors whom I'd got to know so well seemed barely recognisable in their modern-day clothing. Halberds, rifles and cannon were exchanged for car keys and mobile phones. It took some time for me to adjust to the twenty-first century. We said our farewells and I left them to their long journeys home to their kitchens, warm beds and showers.
![]() |
By Isobel Peachey, guest author. |
Click here to comment on this post.